Article: Bots get smart

Posted: December 7th, 2008 | Author: Alex | Filed under: Uncategorized | No Comments »

In Bots get smart, the authors Jonathan Schaeffer, Vadim Bulitko, and Michael Buro report that current, stronger competition in the computer game market is driving increased demand for smarter games, improved artificial intelligence.

However, “game makers rarely have the time or resources to conduct the research required to solve the many thorny problems involved, which is why they have come to recognize the value of engaging the scholarly community [...].”

Innovation in game AI can help drive innovation in other areas of AI and vice versa.

The authors present a number of interesting current developments, including their own group‘s PaSSAGE, a system for storytelling and player modeling.



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